# Microsoft Developer Studio Project File - Name="svcsvc" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

CFG=svcsvc - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "svcsvc.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "svcsvc.mak" CFG="svcsvc - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "svcsvc - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "svcsvc - Win32 Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "svcsvc - Win32 Release MinSize" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "svcsvc - Win32 Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "svcsvc - Win32 Unicode Release MinSize" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "svcsvc - Win32 Unicode Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "svcsvc"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "svcsvc - Win32 Debug"

# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /FR /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x419 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 version.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# Begin Custom Build - Performing registration
OutDir=.\Debug
TargetPath=.\Debug\svcsvc.dll
InputPath=.\Debug\svcsvc.dll
SOURCE="$(InputPath)"

"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	regsvr32 /s /c "$(TargetPath)" 
	echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "svcsvc - Win32 Unicode Debug"

# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DebugU"
# PROP BASE Intermediate_Dir "DebugU"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugU"
# PROP Intermediate_Dir "DebugU"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x419 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 version.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# Begin Custom Build - Performing registration
OutDir=.\DebugU
TargetPath=.\DebugU\svcsvc.dll
InputPath=.\DebugU\svcsvc.dll
SOURCE="$(InputPath)"

"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	if "%OS%"=="" goto NOTNT 
	if not "%OS%"=="Windows_NT" goto NOTNT 
	regsvr32 /s /c "$(TargetPath)" 
	echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" 
	goto end 
	:NOTNT 
	echo Warning : Cannot register Unicode DLL on Windows 95 
	:end 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "svcsvc - Win32 Release MinSize"

# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseMinSize"
# PROP BASE Intermediate_Dir "ReleaseMinSize"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseMinSize"
# PROP Intermediate_Dir "ReleaseMinSize"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /D "_ATL_DLL" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x419 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 version.lib /nologo /subsystem:windows /dll /machine:I386
# Begin Custom Build - Performing registration
OutDir=.\ReleaseMinSize
TargetPath=.\ReleaseMinSize\svcsvc.dll
InputPath=.\ReleaseMinSize\svcsvc.dll
SOURCE="$(InputPath)"

"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	regsvr32 /s /c "$(TargetPath)" 
	echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "svcsvc - Win32 Release MinDependency"

# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseMinDependency"
# PROP BASE Intermediate_Dir "ReleaseMinDependency"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseMinDependency"
# PROP Intermediate_Dir "ReleaseMinDependency"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /D "_ATL_STATIC_REGISTRY" /FR /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x419 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 version.lib /nologo /subsystem:windows /dll /machine:I386 /FileAlign:512
# SUBTRACT LINK32 /pdb:none
# Begin Custom Build - Performing registration
OutDir=.\ReleaseMinDependency
TargetPath=.\ReleaseMinDependency\svcsvc.dll
InputPath=.\ReleaseMinDependency\svcsvc.dll
SOURCE="$(InputPath)"

"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	regsvr32 /s /c "$(TargetPath)" 
	echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "svcsvc - Win32 Unicode Release MinSize"

# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseUMinSize"
# PROP BASE Intermediate_Dir "ReleaseUMinSize"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseUMinSize"
# PROP Intermediate_Dir "ReleaseUMinSize"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /D "_UNICODE" /D "_ATL_DLL" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x419 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 version.lib /nologo /subsystem:windows /dll /machine:I386
# Begin Custom Build - Performing registration
OutDir=.\ReleaseUMinSize
TargetPath=.\ReleaseUMinSize\svcsvc.dll
InputPath=.\ReleaseUMinSize\svcsvc.dll
SOURCE="$(InputPath)"

"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	if "%OS%"=="" goto NOTNT 
	if not "%OS%"=="Windows_NT" goto NOTNT 
	regsvr32 /s /c "$(TargetPath)" 
	echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" 
	goto end 
	:NOTNT 
	echo Warning : Cannot register Unicode DLL on Windows 95 
	:end 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "svcsvc - Win32 Unicode Release MinDependency"

# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseUMinDependency"
# PROP BASE Intermediate_Dir "ReleaseUMinDependency"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseUMinDependency"
# PROP Intermediate_Dir "ReleaseUMinDependency"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x419 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 version.lib /nologo /subsystem:windows /dll /machine:I386
# Begin Custom Build - Performing registration
OutDir=.\ReleaseUMinDependency
TargetPath=.\ReleaseUMinDependency\svcsvc.dll
InputPath=.\ReleaseUMinDependency\svcsvc.dll
SOURCE="$(InputPath)"

"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	if "%OS%"=="" goto NOTNT 
	if not "%OS%"=="Windows_NT" goto NOTNT 
	regsvr32 /s /c "$(TargetPath)" 
	echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" 
	goto end 
	:NOTNT 
	echo Warning : Cannot register Unicode DLL on Windows 95 
	:end 
	
# End Custom Build

!ENDIF 

# Begin Target

# Name "svcsvc - Win32 Debug"
# Name "svcsvc - Win32 Unicode Debug"
# Name "svcsvc - Win32 Release MinSize"
# Name "svcsvc - Win32 Release MinDependency"
# Name "svcsvc - Win32 Unicode Release MinSize"
# Name "svcsvc - Win32 Unicode Release MinDependency"
# Begin Group "AllFiles"

# PROP Default_Filter ""
# Begin Group "Interface"

# PROP Default_Filter ""
# Begin Source File

SOURCE=.\svcsvc.idl

!IF  "$(CFG)" == "svcsvc - Win32 Debug"

# ADD MTL /tlb ".\svcsvc.tlb" /h "svcsvc.h" /iid "svcsvc_i.c" /mktyplib203 /Oicf

!ELSEIF  "$(CFG)" == "svcsvc - Win32 Unicode Debug"

# ADD MTL /tlb ".\svcsvc.tlb" /h "svcsvc.h" /iid "svcsvc_i.c" /Oicf

!ELSEIF  "$(CFG)" == "svcsvc - Win32 Release MinSize"

# ADD MTL /tlb ".\svcsvc.tlb" /h "svcsvc.h" /iid "svcsvc_i.c" /Oicf

!ELSEIF  "$(CFG)" == "svcsvc - Win32 Release MinDependency"

# ADD MTL /tlb ".\svcsvc.tlb" /h "svcsvc.h" /iid "svcsvc_i.c" /Oicf

!ELSEIF  "$(CFG)" == "svcsvc - Win32 Unicode Release MinSize"

# ADD MTL /tlb ".\svcsvc.tlb" /h "svcsvc.h" /iid "svcsvc_i.c" /Oicf

!ELSEIF  "$(CFG)" == "svcsvc - Win32 Unicode Release MinDependency"

# ADD MTL /tlb ".\svcsvc.tlb" /h "svcsvc.h" /iid "svcsvc_i.c" /Oicf

!ENDIF 

# End Source File
# End Group
# Begin Group "main"

# PROP Default_Filter ""
# Begin Source File

SOURCE=.\FilterDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\FilterDlg.h
# End Source File
# Begin Source File

SOURCE=.\SelectDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\SelectDlg.h
# End Source File
# Begin Source File

SOURCE=.\Service.cpp
# End Source File
# Begin Source File

SOURCE=.\Service.h
# End Source File
# Begin Source File

SOURCE=.\svcsvc.cpp
# End Source File
# End Group
# Begin Group "other"

# PROP Default_Filter ""
# Begin Source File

SOURCE=.\readme.txt
# End Source File
# Begin Source File

SOURCE=.\sample.vbs
# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# Begin Source File

SOURCE=.\svcsvc.def
# End Source File
# End Group
# Begin Group "Resource"

# PROP Default_Filter ""
# Begin Source File

SOURCE=.\Resource.h
# End Source File
# Begin Source File

SOURCE=.\Service.rgs
# End Source File
# Begin Source File

SOURCE=.\svcsvc.rc
# End Source File
# End Group
# End Group
# Begin Source File

SOURCE=.\ico00001.ico
# End Source File
# Begin Source File

SOURCE=.\ico1.bmp
# End Source File
# Begin Source File

SOURCE=.\ico10.bmp
# End Source File
# Begin Source File

SOURCE=.\ico2.bmp
# End Source File
# Begin Source File

SOURCE=.\ico3.bmp
# End Source File
# Begin Source File

SOURCE=.\ico4.bmp
# End Source File
# Begin Source File

SOURCE=.\ico5.bmp
# End Source File
# Begin Source File

SOURCE=.\ico6.bmp
# End Source File
# Begin Source File

SOURCE=.\ico7.bmp
# End Source File
# Begin Source File

SOURCE=.\ico8.bmp
# End Source File
# Begin Source File

SOURCE=.\ico9.bmp
# End Source File
# Begin Source File

SOURCE=.\icon1.ico
# End Source File
# End Target
# End Project
